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Danielle Borst
Game Designs
All of Danielle's latest work regarding the gaming industry will appear here. Pictures of the work are shown with links to the projects provided.
This was the third game in CAS 117. It is a space-themed 3D platform game designed with multiple levels with keys to move through each part of a level.
This was a non-required game in CAS 117. It is a desert-themed 3D shooter game designed with multiple enemies with different abilities appearing throughout each level.
This was the second game in CAS 117. It is a space-themed 2D platform game designed with multiple levels.
This is an MSU CAS 117 project. It is a fantasy-based shooter game.
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